开源日报 每天推荐一个 GitHub 优质开源项目和一篇精选英文科技或编程文章原文,坚持阅读《开源日报》,保持每日学习的好习惯。
今日推荐开源项目:《反面教材 WorstVolumeControls》
今日推荐英文原文:《The worst volume control UI in the world》

今日推荐开源项目:《反面教材 WorstVolumeControls》传送门:GitHub链接
推荐理由:如何用最差的方法设计音量控制器(其一),虽然这个方法实际上还算是相对比较人性化的那种,如果想看更加非人哉的例子,请参考今天的英语文章推荐。如果斗胆尝试此项目,请务必在非外放模式下,不播放任何音频时进行,不然就可能会体验到包括但不限于耳膜爆破,奥术魔炮,死亡咆哮等等的感受,请勿轻易尝试。
今日推荐英文原文:《The worst volume control UI in the world》作者:Fabricio Teixeira
原文链接:https://uxdesign.cc/the-worst-volume-control-ui-in-the-world-60713dc86950
推荐理由:设计令人脑壳疼的音量控制 UI

The worst volume control UI in the world

A group of bored developers and designers has decided to start a thread on reddit to figure out who can came up with the worst volume control interface in the world:
Yep. That super simple volume control UI we interact with several times a day. How can we make it extremely complicated?




















About “wants”, “cans”, “needs”, and “shoulds”

The original reddit post has now hundreds of examples of terrible volume UI, and it keeps growing — a fun exercise/joke, that can strengthen one’s creative muscles and ability to think outside of the box. People have been participating simply for the fun of coming up with the most absurd and weird interactions and interface elements.

But there’s definitely a reflection point about the state our industry here.

I’m sure a lot of people reading this has, at some point in their careers, felt that urge of innovating no matter what. An uncontrollable desire of redesigning something that hasn’t been redesigned for too long. It has to be recreated. And it has to be innovative. Right?

That’s where the wants, cans, needs, and shoulds story comes in.
  • Everybody wants to innovate. The design industry keeps nudging us to be creative, innovative, and to deliver design solutions that have never been thought of before. Pressure is on us. We are bombarded with messages telling us that, in order to be considered a solid designer, we have to innovate at any cost.
  • A lot of people can innovate. I definitely can redesign the volume control UI. All it takes is a bit of creativity and moderate design skills. Prototyping tools are becoming increasingly accessible, as well as other technologies that allow to bring to fruition whatever idea comes to mind. A few hours in front of Principle or Framer lets you create an extremely refined prototype of the interaction you are envisioning. You can also decide to create an app/site/chatbot to solve that same issue. You can.
  • No one needs to. Let’s be honest: the volume control design pattern has been around for decades, works pretty well for the majority of users, and is incredibly familiar to a lot of people. You don’t need to reinvent it.
But then there’s the should.

Should I redesign the volume control UI?

Should is interesting because of its subjectiveness. It’s a question that only makes sense to be asked in first person. And you have to know about much more than just design to be able to answer it — you have to understand about business, technology, culture, people. Answering the should question is a skill you only get after many, many years answering questions alike.

We can try to quantify or measure the should, which makes sense some of the time. But part of it is, and will ever be, intuition. How is yours?
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